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Manual Universe Leverage

Hello!

Is there an easy way to set leverage in a manual universe?  I tried the following and it doesn't seem to be correct.  I'm guessing there is a more generic portfolio setting to do this.

for(int i = 0; i<numTickers-1; i++){
Securities[arrayofTickers[i]].SetLeverage(2);
}

where arrayofTickers was my list of tickers that I loaded into symbols and passed to my manual universe.

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I have this code after I perform the SetHoldings function and it seems to be working!  So I think I'm actually all set.  For anyone looking for this later, I've just added the following directly after I opened the position

Securities[ticker].SetLeverage(leveragePercentage);

instead of in initialize()

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