Is there an easy way to set leverage in a manual universe?  I tried the following and it doesn't seem to be correct.  I'm guessing there is a more generic portfolio setting to do this.

for(int i = 0; i<numTickers-1; i++){ Securities[arrayofTickers[i]].SetLeverage(2); }

where arrayofTickers was my list of tickers that I loaded into symbols and passed to my manual universe.